
“How can you tell a story in a game and have it be school-appropriate, while simultaneously making the student think about the implications of what they enjoy playing?”

“How can you tell a story in a game and have it be school-appropriate, while simultaneously making the student think about the implications of what they enjoy playing?”

Teachers don’t have to teach Harry Potter, Captain America, or World of Warcraft, but they can allow students to build their writing on these stories.
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