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My first Cardboard experience

I jut received my Google Cardboard.cardboard

I ordered the virtual reality viewer from among the choices recommended for my iPhone.  (A downloadable kit allows manufacturers to produce and sell Cardboards.)

I folded the simple device together from its flat cardboard package. I matched together the strategically positioned slots, so that the magnets, velcro, little strap, rubber band, and pair of 40mm lenses all fit nicely in place.

After downloading the Google Cardboard iOS app (you may need Google Play instead) and a few VR app, I slid my iPhone into the assigned little slot in front of the eyepiece and fastened the velcro, and voila!

The cardboard viewer turned my phone into virtual reality device, ripe for and ready to support the creations of a growing number of VR app developers.

Since this morning, I’ve had Dinosaurs Everywhere! all over my kitchen.  I got dizzy riding the Drive City Roller Coaster. I walked into a 1916 Sigfried Sassoon poem in War of Words VR and a spooky horror story in Sisters.  I shot a few ducks in Moorente.

Honestly, I don’t think I have fully experienced the potential of Cardboard. But I think I will.

I see Cardboard as a proof of concept. The potential is there. The device is affordable. It is very possible that developers will go on to create VR experiences that allow our students to step into other worlds when they are in our classrooms and libraries.

More to come, I hope.

(Note: this above photo looks eerily like a picture of me on my birthday in the 60s with a View Master.)

flatcardboardassembled

cardboardphoneScreen Shot 2015-06-15 at 4.46.57 PM

Google Cardboard Apps for iOS (iPhone, iPod, iPad)

 

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Joyce Valenza About Joyce Valenza

Joyce is an Assistant Professor of Teaching at Rutgers University School of Information and Communication, a technology writer, speaker, blogger and learner. Follow her on Twitter: @joycevalenza

Comments

  1. Linda Dougherty says:

    I started playing with my new “toy” yesterday also. Check out the InMind VR game. http://inmind.nivalvr.com/ Very cool aiming at brain neurons!

  2. Madalyn says:

    In the ’60’s, it was psychedelic drugs…now it’s Cardboard that leads to another (USEFUL?) virtual reality experience (a selfish experience, since only one person can enjoy (?) it at one time. ) At least they eventually came out with a Viewmaster projector so you could include others in your “virtual” experience. For those like myself (no car, no money for vacations), Viewmaster was educational and entertaining.

    Someone’s no doubt putting their kids through college (etc.) as a result of having come up with this technology. To me, it’s just one more way to divorce human beings from communication with other human beings. (If only they could put this same kind of effort into finding a cure for the common cold, cancer, heart disease, diabetes, etc.)

    And we need MORE of this? ACTUAL reality is where we really live. Too bad we feel we must “escape” it!

  3. I’ve been playing with cardboard as well. Loving it. Now I am looking at their template and instructions to see if I can make one myself. I would love to have the kids be able do this in our makerspace during genius hour next year! I love watching kids play with technology and seeing what they come up with.

    • Joyce Valenza Joyce Valenza says:

      Right, Nancy. What a feeling of satisfaction if the kids build their own working devices!

    • Dawn S. Fox says:

      I, too, would love to use this in my makerspace. However, my question is: how does it benefit elementary students? My students can’t bring cellphones to school?.

      Am I missing something?

  4. I purchased the Knox Labs ($18) one and love it. Yes, I think there is a space for new things. What I’ve seen with my own kids is their excitement with visiting places they’ve only heard and then telling others about it. I’ve signed my school district up for the Expeditions program as well. This is an opportunity to take kids to far away places. Teachers then can combine that with writing (write a fiction story based off of who/what you saw), math (how far to get there), science (identify plants you saw in Great Barrier Reef), etc. Lots of potential. Thanks for your post.

  5. Isn’t that google’s Matt Cutts in the “emotion studio” workspace?

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