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#notatAASL, no worries!

I was among the fortunate who were able to attend the AASL National Conference in Louisville this week. We are all fortunate that a dedicated and hardworking social media squad had our backs.  So whether you suffered FOMO over sessions you couldn’t fit in, or couldn’t get into, or if you couldn’t attend onsite, you are covered. […]

Wikipedia + the Internet Archive offer a new reason to include Wikipedia in student research

The Internet Archive and an army of Wikipedians are working towards achieving improved consensus around knowledge and greater historical accuracy by, as founder Brewster Kahle shares, weaving books into the fabric of the web itself. Last week, at its annual celebration, the Internet Archive announced the initiative in which it will be Weaving Books into […]

Introducing the Universal School Library, a new Internet Archive collection

Last week, the Internet Archive announced the opening of the Universal School Library (USL), “a growing collection of digitized books within the Internet Archive’s larger holdings, made available through controlled digital lending, and curated by a national advisory group of school librarians, librarian educators and researchers.” Currently in an early phase of its development, USL’s ultimate […]

Slido + Google Slides: I’ve been searching for this solution!

For years I’ve been trying to find a solution for creating interactive presentations without having to leave my platform of personal choice, Google Slides. For years, I’ve McGuyvered solutions which involved bringing my created slides into another platform. (If you’ve ever seen one of my slide-heavy presentations, you know that is not a real solution.) […]

What school librarians make (revisited)

Back in November of 2010, I wrote a response to a superintendent’s proposed elimination of school libraries in New York State. Recent ill-informed threats to school librarians and the equity they provide across our country inspired me to update a poem I wrote in the style of Taylor Mali’s classic response to an ignorant dinner […]

Nepris: Matchmaker for classroom experts on demand

Way back in 2015, I shared a post about Nepris: Matchmaker for STEAM Learning. It’s time for a bit of an update. The libraries of archived sessions are nowsubstantial and free, as are a wealth of other materials to inspire exploration of our students’ next steps. If you haven’t yet discovered it, Nepris is a social […]

New from Stanford: The interactive Educational Opportunity Project for “educational epidemiology”

Image: Educational Opportunity Project at Stanford University

A new interactive data tool from the Educational Opportunity Project at Stanford University shares access to information about academic performance across public schools and districts throughout the United States. The platform offers educators, journalists, parents, and policymakers a way to explore and compare data from Stanford’s Education Data Archive (SEDA), the first comprehensive national database of […]

SLJ Leadership Summit: Equity and Access for All–the Highlights

This past weekend I had the honor of attending and presenting at SLJ’s 15th annual Leadership Summit in Baltimore. The focus of this year’s event was Equity and Access for All: Igniting Stakeholders for Success. Our friends at SLJ curated a truly inspiring opportunity to learn and share, gathering an impressive group of thought leaders […]

The power of Translator and PowerPoint’s automatic captioning and translation (in over 60 languages)!

Include: Demonstrate an understanding of and commitment to inclusiveness and respect for diversity in the learning community. AASL National School Library Standards, Key Commitment: Include As librarians, we are committed to serving every child and respecting diversity across our learning community. When we do this well, we are trusted to lead in fostering and facilitating […]

Solve in Time: Gamifying the problem-solving process

Dee Lanier has been engaging in some serious and playful thinking relating to how people identify and creatively solve problems. He recently created Solve in Time, a gamified problem-based learning activity that uses the design-thinking process to solve real-world problems. Dee believes it will take the blah out of lesson planning while it engages classrooms and […]