A Fuse #8 Production
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A Fuse #8 Production
by Betsy Bird
The Classroom Bookshelf
by Erika Thulin Dawes
Teen Librarian Toolbox
by Amanda MacGregor
Heavy Medal
by Steven Engelfried
February 7, 2013 by Peter Gutierrez
"How can you tell a story in a game and have it be school-appropriate, while simultaneously making the student think about the implications of what they enjoy playing?"
January 29, 2013 by Peter Gutierrez
What animation exists out there that’s regularly screened in schools or shelved in libraries that’s the equivalent of MG or YA lit—feature films (not TV shows) that speak to young people but not to “children”?
December 5, 2012 by Peter Gutierrez
When children were asked to create their own superheroes, they were unconsciously tapping into a generic brand and modifying it to create their own representations. They didn’t know it, but they were actively refining an existing brand to make it their own.
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November 23, 2012 by Peter Gutierrez
Teachers don’t have to teach Harry Potter, Captain America, or World of Warcraft, but they can allow students to build their writing on these stories.
October 12, 2012 by Peter Gutierrez
Megan Kociolek: “Libraries are mystical places...”
September 25, 2012 by Peter Gutierrez
Here are some questions you can ask fans -- questions designed to extend the critical thinking they’re most likely already engaged in...
September 21, 2012 by Peter Gutierrez
Encourage students to analyze panels closely to determine how the visuals work with the text. Ask: Where do they clarify information? Where do they expand upon it? Where do they represent a parallel track of information?
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